PDQt is at version 0.9 now. The issue about freezing screen on Zaurus was solved. The problem lay in too many screen updates. Aside from this issue, which concerned Qtopia binaries only, the code has been cleaned up only, without changes to the rest. The Win32 binary remained unchanged.
PDQt is at version 0.8 now. The function of the Action button was divided between the Shift button (Shift key) and the Action button (Return key). Furthermore, now PDQt recognizes circling gestures. Circling around the center of the program’s screen clockwise increases current value, circling counter-clockwise decreases it. You may download the new package for … [Read more…]
PDQt is at version 0.75 now. The key map was adapted for a usual computer keyboard; Space is the Play button now instead of C, Shift is the Action button instead of D et cetera. Furthermore, mouse wheel can be used now for changing values. Look into the help dialog for explainations. You may download … [Read more…]
PDQt is at version 0.7 now. There are no visible additions or corrections on the user side. All changes were internal. You may download the new package for Cacko and maybe other Qtopia based distributions from this page. Otherwise you might want to download the source code and compile it for yourself – you will … [Read more…]
Meet the evolved version of PDQt. If you are interested, go straight to the PDQt page. The changes include: source code became object-oriented there is an documentation video here there is a Win32 binary and a Linux tgz archive on the download page you may use PDQt to test pdPod patches you may configure what … [Read more…]
Meet PDQt, a Pure Data front-end built for Qt-based platforms. The mentioned platforms include Qtopia-based Sharp Zaurus (presently clamshell models only) and every platform supported by Qt3. This is a first release, the program is still alpha, so do not expect too much. Still, the main functionality is already present, so — enjoy! Screenshots: